![]() The Tactical Cruiser was far more maneuverable, but couldn’t escape fast enough, breaking up over the lush green landscape. When I got close I shifted all power to my guns and unleashed a barrage of primary and secondary weapons at near point blank range. Holding the Q key I adjusted my power to thrusters and hurtled towards the closest Tactical Cruiser to ensure the team lost their support craft. Selecting the Destroyer class I started hunting down my fellow press members. Sitting down at a bank of PCs, we split into two teams to square off in a Team Deathmatch battle. ![]() The healing beam amplification skill and having a competent flight partner was likely the key to my 4:1 kill-to-death ratio, but I’m getting ahead of myself. This ship fires a forward-facing beam that can either repair ships on your team or deliver pinpoint damage on enemy vessels. The final class of ships is likely the most important of all five – the Tactical Cruiser. Geeky reference aside, this ship is essentially a flying sniper rifle, able to deliver incredible damage in a very targeted fashion, and at incredible range, but with a very long recharge cycle. Slow and hard to maneuver, the Dreadnought is usually best deployed with other ships in a support role.Ī surprising class to see, the Artillery Cruiser instantly reminded me of the sniper battlecruiser in Orson Scott Card’s Ender’s Game that unleashed the Molecular Disruption Device that destroyed the Formic homeworld. Able to engage at incredible distances, the Dreadnought is unmatched in terms of firepower. This powerful behemoth is slow, armored on all sides, and sporting weapons in every direction. The namesake of this game is the largest of all of the ships in Dreadnought. It’s likely the class you’ll start with (we did in the E3 demo) and serves as a great ship to learn the mechanics of the game. This mid-class ship is a general all-around craft, able to field a substantial attack while absorbing a solid amount of damage. The next class in Dreadnought is the Destroyer. In any other space sims, the Corvette would be a dangerous capital ship requiring dozens of ships to destroy, but there are much bigger ships in flight here. All of their special abilities are focused around this run-and-gun tactic, allowing them to blink warp in and out of combat, closing quick and launching heavy torpedoes that would otherwise be easy to dodge. ![]() The smallest ship is the Corvette class, prized for faster speed (comparatively speaking) and their forward-facing guns. ![]() If you’ve ever dreamt of commanding the hulking behemoths, unleashing entire gun batteries and super weapons against your foes, read on.ĭreadnought’s class system is based around the fives sizes of battleships and the captains and crew that command them. Inspired by shows like Battlestar Galactica, Star Wars and Firefly, Peter Holzapfel, Game Director for Yager explained that they want to make a game that focuses on the incredible captains that would do anything to keep their storied vessels in the sky. Let’s start off the way our demo did – with this fantastic video:ĭreadnought is a game that takes place on very big spaceships. You’d figure that such an incredible shooter would firmly cement Yager’s future in that genre, but you’d be wrong. Spec Ops: The Line is, by far, one of the best (and criminally underrated) shooters of the last generation, giving us all one of the most memorable settings and storylines. Sitting down with the folks from Yager reminded me of their previous work. I was caught completely off guard – I think I’m in love with a Free-to-Play game.
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